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Metaverse Content Design Classroom
Location: Room 605, Gezhi Building
Software and hardware equipment:
Mobile drawing workstations, touch screens, cameras, VR head-mounted displays, charging vehicles, video, wireless network and other control systems, audio and video serial control module matrix systems, tablet computers.
Function Description:
The use of somatosensory technology interactive courses such as virtual reality/augmented reality. Equipped with a high-end mobile drawing workstation and a VR helmet as the VR teaching practice field.
The large-size interactive screen is for creative interactive discussions and special presentations.
Software and hardware equipment:
Mobile drawing workstations, touch screens, cameras, VR head-mounted displays, charging vehicles, video, wireless network and other control systems, audio and video serial control module matrix systems, tablet computers.
Function Description:
The use of somatosensory technology interactive courses such as virtual reality/augmented reality. Equipped with a high-end mobile drawing workstation and a VR helmet as the VR teaching practice field.
The large-size interactive screen is for creative interactive discussions and special presentations.
Motion Capture and Digital Visual Effects, Sound Effects Creation Lab
Location: Room 707, Zhongzheng Building (Taipei Campus)
Managed teachers: Mr. Xu Yunsheng, Mr. Xie Zonghan
Software and hardware equipment:
Passive optical motion capture system, six Motion Analysis Raptor-H cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Cortex capture master control software, Motion Builder real-time motion editing software, standard 5.1 sound Surround System Studio, Digital Keyboard, Mixing Station, Recording Interface, Mobile Recording Station, Monitor Speaker Headphones.
Function Description:
"Motion capture" and "digital sound" are the highlights of the department in related fields. The laboratory is equipped with a high-end optical motion capture system, a real-time virtual studio and a professional recording studio that is second to none among the campuses in the North District. space. With the experienced professional teachers of this department, the quality of teachers and students in animation creation and game design actions can be effectively improved. .
Managed teachers: Mr. Xu Yunsheng, Mr. Xie Zonghan
Software and hardware equipment:
Passive optical motion capture system, six Motion Analysis Raptor-H cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Cortex capture master control software, Motion Builder real-time motion editing software, standard 5.1 sound Surround System Studio, Digital Keyboard, Mixing Station, Recording Interface, Mobile Recording Station, Monitor Speaker Headphones.
Function Description:
"Motion capture" and "digital sound" are the highlights of the department in related fields. The laboratory is equipped with a high-end optical motion capture system, a real-time virtual studio and a professional recording studio that is second to none among the campuses in the North District. space. With the experienced professional teachers of this department, the quality of teachers and students in animation creation and game design actions can be effectively improved. .
Motion Capture and Digital Visual Effects, Sound Effects Creation Lab
Location: Room 707, Zhongzheng Building (Taipei Campus)
Managed teachers: Mr. Xu Yunsheng, Mr. Xie Zonghan
Software and hardware equipment:
Passive optical motion capture system, six Motion Analysis Raptor-H cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Cortex capture master control software, Motion Builder real-time motion editing software, standard 5.1 sound Surround System Studio, Digital Keyboard, Mixing Station, Recording Interface, Mobile Recording Station, Monitor Speaker Headphones.
Function Description:
"Motion capture" and "digital sound" are the highlights of the department in related fields. The laboratory is equipped with a high-end optical motion capture system, a real-time virtual studio and a professional recording studio that is second to none among the campuses in the North District. space. With the experienced professional teachers of this department, the quality of teachers and students in animation creation and game design actions can be effectively improved. .
Managed teachers: Mr. Xu Yunsheng, Mr. Xie Zonghan
Software and hardware equipment:
Passive optical motion capture system, six Motion Analysis Raptor-H cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Cortex capture master control software, Motion Builder real-time motion editing software, standard 5.1 sound Surround System Studio, Digital Keyboard, Mixing Station, Recording Interface, Mobile Recording Station, Monitor Speaker Headphones.
Function Description:
"Motion capture" and "digital sound" are the highlights of the department in related fields. The laboratory is equipped with a high-end optical motion capture system, a real-time virtual studio and a professional recording studio that is second to none among the campuses in the North District. space. With the experienced professional teachers of this department, the quality of teachers and students in animation creation and game design actions can be effectively improved. .
Game and Animation Creation Lab
Location: Room 503, Zhongzheng Building
Software and hardware equipment:
There are about 62 teaching computer network broadcasting systems, keyboards, microphones, digital boards, network storage systems, and computer hosts, equipped with high-end independent display cards.
Function Description:
The laboratory is equipped with game development and animation creation software, sound mixing equipment, and high-end computer equipment, allowing students to create video, audio, and game design.
Software and hardware equipment:
There are about 62 teaching computer network broadcasting systems, keyboards, microphones, digital boards, network storage systems, and computer hosts, equipped with high-end independent display cards.
Function Description:
The laboratory is equipped with game development and animation creation software, sound mixing equipment, and high-end computer equipment, allowing students to create video, audio, and game design.
Virtual Host and E-sports Industry Lab
Location: Room 611, Gezhi Building
oftware and hardware equipment:
High-end gaming computer, electric 100-inch projection screen, professional high-definition digital video camera, HD 12-channel portable mobile recording and broadcasting studio, virtual influencer 3D motion capture equipment, virtual influencer facial expression motion capture system
Function Description:
This laboratory integrates the multi-functional virtual and real integrated communication into the e-sports industry. It implements the creation of virtual anchors in the teaching curriculum by means of virtual idol character design, 3D animation production and complete motion capture capabilities, and combines the e-sports industry and creative marketing. And so on to activate the direction of industrial talent cultivation.
oftware and hardware equipment:
High-end gaming computer, electric 100-inch projection screen, professional high-definition digital video camera, HD 12-channel portable mobile recording and broadcasting studio, virtual influencer 3D motion capture equipment, virtual influencer facial expression motion capture system
Function Description:
This laboratory integrates the multi-functional virtual and real integrated communication into the e-sports industry. It implements the creation of virtual anchors in the teaching curriculum by means of virtual idol character design, 3D animation production and complete motion capture capabilities, and combines the e-sports industry and creative marketing. And so on to activate the direction of industrial talent cultivation.
3D virtual reality integration laboratory
Location: Room 101, Chongde Building (Taipei Campus)
Management teacher: Mr. Sun Hong
Software and hardware equipment:
360 stereo theater, naked-view 3D LCD screen, large-size touch screen, various VR professional equipment, 360 surround view projection server, 3D printer, Game Bike somatosensory device.
Function Description:
This laboratory integrates 3D immersive stereoscopic projection technology and interactive teaching of AR/VR/MR to provide students with a field for implementing special topics.
Development Goal: Cultivate cross-domain talents with 3D innovation and virtual reality integration. The interactive multimedia technology can be applied to the fields of new media display, e-commerce, and intelligent integration of engineering vision applications. This laboratory is used in conjunction with virtual reality application courses throughout the semester, as well as for industry-university cooperation and exchanges.
Management teacher: Mr. Sun Hong
Software and hardware equipment:
360 stereo theater, naked-view 3D LCD screen, large-size touch screen, various VR professional equipment, 360 surround view projection server, 3D printer, Game Bike somatosensory device.
Function Description:
This laboratory integrates 3D immersive stereoscopic projection technology and interactive teaching of AR/VR/MR to provide students with a field for implementing special topics.
Development Goal: Cultivate cross-domain talents with 3D innovation and virtual reality integration. The interactive multimedia technology can be applied to the fields of new media display, e-commerce, and intelligent integration of engineering vision applications. This laboratory is used in conjunction with virtual reality application courses throughout the semester, as well as for industry-university cooperation and exchanges.
Inspiration Lab
Location: Room 102, Zhongzheng Building
Software and hardware equipment:
Computer host, drawing board, PentiumIV 2.4GHZ, handwriting input LCD screen.
Function Description:
This laboratory provides space for students' creative ideas and project production.
Software and hardware equipment:
Computer host, drawing board, PentiumIV 2.4GHZ, handwriting input LCD screen.
Function Description:
This laboratory provides space for students' creative ideas and project production.
Three-dimensional Sculpture Creative Lab
Location: Room 210, Hande Building (Hsinchu Campus)
Management teacher: Mr. Chen chin-chun
Software and hardware equipment:
Lithium battery speed-adjustable engraving machine, SHINKOMI SH8668 hot air gun, SPARMAX DH103 airbrush, display cabinet.
Function Description:
The space combines the concepts of product design, modeling design, toy development, three-dimensional molding, and cultural and creative development in the research field; at the same time, it provides professional equipment and display space for character sculpture courses to display outstanding works of teachers and students.
Management teacher: Mr. Chen chin-chun
Software and hardware equipment:
Lithium battery speed-adjustable engraving machine, SHINKOMI SH8668 hot air gun, SPARMAX DH103 airbrush, display cabinet.
Function Description:
The space combines the concepts of product design, modeling design, toy development, three-dimensional molding, and cultural and creative development in the research field; at the same time, it provides professional equipment and display space for character sculpture courses to display outstanding works of teachers and students.
3D virtual reality integration laboratory
Location: Room 203, Hande Building (Hsinchu Campus)
Teacher management: Yung-Sheng, Hsu
Software and hardware equipment:
12 Optitrack Prime 13 cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Motive capture master control software, Motion Builder real-time motion editing software.
Function Description:
The classroom is professionally equipped to support motion capture course practice and project production.
Teacher management: Yung-Sheng, Hsu
Software and hardware equipment:
12 Optitrack Prime 13 cameras, master control workstation, editing workstation, performance monitoring screen, two sets of special clothing for motion capture, Motive capture master control software, Motion Builder real-time motion editing software.
Function Description:
The classroom is professionally equipped to support motion capture course practice and project production.
Digital Music Sound Effects Creation Lab
Location: Room 103, Rixin Building (Hsinchu Campus)
Management teacher: Mr. Xie Zonghan
Hardware equipment:
RME UFX 60 channels of sound, while recording up to 12 analog and 18 digital input channels. Prismsound Orpheus, supports MAC and Windows platforms, SPL MTC.
Function Description:
It has an industry-standard 5.1-channel surround system recording studio, which can produce high-standard movie sound effects and soundtracks, combined with relevant sound effects courses and cooperate with competitions and graduation productions.
Management teacher: Mr. Xie Zonghan
Hardware equipment:
RME UFX 60 channels of sound, while recording up to 12 analog and 18 digital input channels. Prismsound Orpheus, supports MAC and Windows platforms, SPL MTC.
Function Description:
It has an industry-standard 5.1-channel surround system recording studio, which can produce high-standard movie sound effects and soundtracks, combined with relevant sound effects courses and cooperate with competitions and graduation productions.
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